Tightly coupled continuous-time LiDAR-inertial-camera odometry feeds LiDAR and triangulated points into an online 3DGS map for real-time photorealistic mapping.

技術屬性

欄位內容為文獻擷取紀錄的原文用語(英文),以原文為據;「未查證」表示本研究尚未讀到該資訊,不代表該方法不具備此能力。

Gaussian-LIC 的技術屬性
感測輸入3D LiDAR、IMU、monocular camera
原文測試平台未記錄
狀態估計continuous-time factor-graph sliding-window optimization (Coco-LIC) with point-to-map LiDAR, frame-to-map visual and inertial factors
資料關聯Coco-LIC odometry with point-to-map LiDAR factors, frame-to-map visual factors and inertial factors (Sec. III-B); a separate VINS-Mono-style visual sliding window tracks Shi-Tomasi corners with KLT only to triangulate SfM points for Gaussian initialization; mapping minimizes an L1 plus D-SSIM re-rendering loss with a per-image exposure affine matrix (Eq. 9)
時間表示continuous-time (Coco-LIC)
去畸變not described in the full text (v3); poses come from the continuous-time Coco-LIC trajectory optimized every 0.1 s
迴圈閉合none reported
全域最佳化no pose graph, global BA or loop closure; the Gaussian map is optimized at each keyframe on K = 100 keyframes sampled from all keyframes to limit forgetting
地圖表示3D Gaussians initialized from colourized LiDAR points plus triangulated visual SfM points; sky and exposure modelling
先驗資訊none
可輸出幾何3D Gaussian map (with sky Gaussians) and rendered images; neither map geometric accuracy nor trajectory accuracy is quantified; authors list improving geometric reconstruction quality as future work
計算需求desktop with NVIDIA RTX 3090 (24 GB), Intel Core i7-8700 (3.2 GHz) and 32 GB RAM; C++/CUDA with LibTorch and ROS; on sequence f0 (105 s) tracking and mapping both finish in 105 s (198 s without the acceleration strategies), the only real-time method compared

使用設備

原文使用的感測器、運算硬體與載具(equipment)。型號保留原文寫法,連結到設備頁中同一型號的歸併名稱;角色依原文用途分為方法輸入、資料集感測器、執行運算平台、參考或真值量測(reference or ground truth)與比較對象設備。

原文使用的設備
類別型號(原文寫法)角色資料集原文規格出處
LiDARsolid-state LiDAR (model not named)資料集感測器FAST-LIVO datasetused for Gaussian initialization and LiDAR factors(Lang et al., 2025, Sec. IV-A2)
LiDARsolid-state LiDAR (model not named)資料集感測器R3LIVE datasetused for Gaussian initialization and LiDAR factors(Lang et al., 2025, Sec. IV-A2)
LiDARmechanical spinning LiDAR (model not named)資料集感測器MCD datasetlarge-scale MCD dataset; segments of tuhh_day_02, tuhh_day_03 and tuhh_day_04(Lang et al., 2025, Sec. IV-A2)
慣性量測單元(IMU)IMU (model not named)資料集感測器FAST-LIVO, R3LIVE and MCD datasetsinertial factors in Coco-LIC(Lang et al., 2025, Sec. III-B; Sec. IV-A2)
相機RGB camera (model not named)資料集感測器FAST-LIVO dataset; R3LIVE dataset640x512 images; only left images used when stereo is provided(Lang et al., 2025, Sec. IV-A2)
相機RGB camera (model not named)資料集感測器MCD dataset640x480 images; only left images used when stereo is provided(Lang et al., 2025, Sec. IV-A2)
運算硬體NVIDIA RTX 3090執行運算平台未標示24 GB VRAM(Lang et al., 2025, Sec. IV-A1)
運算硬體Intel Core i7-8700執行運算平台未標示3.2 GHz CPU, 32 GB RAM(Lang et al., 2025, Sec. IV-A1)

作者報告的優勢與限制

優勢

限制

營建工程相關證據

論文未在營建場域測試;資料為 FAST-LIVO、R3LIVE(固態 LiDAR)與 MCD(旋轉式 LiDAR)序列。

原文驗證環境:公開基準

報告的性能數據

以下是原文作者報告的性能數值(author-reported results),不是本研究重新量測的結果。每張圖只並列同一個比較組(comparison group,同一張表、同一組實驗設定)內的方法;不同比較組之間的數值不可直接比較,也不構成排名。

本方法共出現在 4 個比較組,合計 37 筆紀錄。

Lang et al., 2025 · Table I 本方法 24 筆

表格設定(擷取紀錄原文):Rendering quality; compared methods mapped with ground-truth poses (MCD) or Gaussian-LIC estimated poses (FAST-LIVO, R3LIVE); FAST-LIVO and R3LIVE use a solid-state LiDAR, MCD a spinning LiDAR (Lang et al., 2025, Table I)

PSNR (dB),FAST-LIVO · f0 hku2

只並列這張表在相同設定下報告的方法;以「本方法:」開頭者為本頁方法。失敗、未執行與未報告以標記呈現,不是 0。

按 Tab 進入圖表後,用上下方向鍵逐一瀏覽各類別,Esc 關閉提示框;也可開啟表格檢視閱讀全部數值。

這些是 Lang et al., 2025 在此表設定下報告的數值(author-reported results),只能在同一個比較組內對照,不代表方法在其他資料或設定下的表現。

統計量:原文未報告;對齊方式:不適用;單位:dB;場景:real-world indoor and outdoor sequences (FAST-LIVO, R3LIVE, MCD)

資料來源作者報告值(Lang et al., 2025, Table I)

數值與出處
方法(原文寫法)報告值出處
NeRF-SLAM (train view)25.56 dB(Lang et al., 2025, Table I)
MonoGS (train view)23.58 dB(Lang et al., 2025, Table I)
SplaTAM with LiDAR pseudo RGB-D (train view)25.51 dB(Lang et al., 2025, Table I)
Gaussian-LIC (train view)本方法原文提出29.89 dB(Lang et al., 2025, Table I)
Gaussian-LIC (novel view)本方法原文提出29.28 dB(Lang et al., 2025, Table I)

Lang et al., 2025 · Table II 本方法 8 筆

資料集與序列FAST-LIVO · f0 hku2 (duration 105 s)

表格設定(擷取紀錄原文):Runtime on sequence f0 (105 s of data) with each method's own estimated poses; real time means finishing within the data duration (Lang et al., 2025, Table II)

Tracking time (s),FAST-LIVO · f0 hku2 (duration 105 s)

只並列這張表在相同設定下報告的方法;以「本方法:」開頭者為本頁方法。失敗、未執行與未報告以標記呈現,不是 0。

  • 不適用

按 Tab 進入圖表後,用上下方向鍵逐一瀏覽各類別,Esc 關閉提示框;也可開啟表格檢視閱讀全部數值。

這些是 Lang et al., 2025 在此表設定下報告的數值(author-reported results),只能在同一個比較組內對照,不代表方法在其他資料或設定下的表現。

統計量:原文未報告;對齊方式:不適用;單位:s;場景:FAST-LIVO sequence hku2 (f0); scene type not described in the paper

資料來源作者報告值(Lang et al., 2025, Table II)

數值與出處
方法(原文寫法)報告值出處
NeRF-SLAM硬體:NVIDIA RTX 3090 (24 GB) + Intel Core i7-8700 (3.2 GHz), 32 GB RAM105 s(Lang et al., 2025, Table II)
MonoGS硬體:NVIDIA RTX 3090 (24 GB) + Intel Core i7-8700 (3.2 GHz), 32 GB RAM181 s(Lang et al., 2025, Table II)
SplaTAM硬體:NVIDIA RTX 3090 (24 GB) + Intel Core i7-8700 (3.2 GHz), 32 GB RAM954 s(Lang et al., 2025, Table II)
COLMAP + 3DGS (offline)硬體:NVIDIA RTX 3090 (24 GB) + Intel Core i7-8700 (3.2 GHz), 32 GB RAM無數值不適用註記(擷取紀錄):不適用 (offline batch pipeline)(Lang et al., 2025, Table II)
Gaussian-LIC本方法原文提出硬體:NVIDIA RTX 3090 (24 GB) + Intel Core i7-8700 (3.2 GHz), 32 GB RAM105 s(Lang et al., 2025, Table II)
Gaussian-LIC w/o acceleration本方法原文提出硬體:NVIDIA RTX 3090 (24 GB) + Intel Core i7-8700 (3.2 GHz), 32 GB RAM105 s(Lang et al., 2025, Table II)

Lang et al., 2025 · Table III 本方法 4 筆

指標PSNR (dB)

資料集與序列FAST-LIVO · f0 hku2

表格設定(擷取紀錄原文):Ablation on sequence f0 (Lang et al., 2025, Table III)

PSNR (dB),FAST-LIVO · f0 hku2

只並列這張表在相同設定下報告的方法;以「本方法:」開頭者為本頁方法。失敗、未執行與未報告以標記呈現,不是 0。

按 Tab 進入圖表後,用上下方向鍵逐一瀏覽各類別,Esc 關閉提示框;也可開啟表格檢視閱讀全部數值。

這些是 Lang et al., 2025 在此表設定下報告的數值(author-reported results),只能在同一個比較組內對照,不代表方法在其他資料或設定下的表現。

統計量:原文未報告;對齊方式:不適用;單位:dB;場景:FAST-LIVO sequence hku2 (f0); scene type not described in the paper

資料來源作者報告值(Lang et al., 2025, Table III)

數值與出處
方法(原文寫法)報告值出處
Gaussian-LIC w/o exposure modelling本方法原文提出29.77 dB(Lang et al., 2025, Table III)
Gaussian-LIC w/o sky modelling本方法原文提出29.76 dB(Lang et al., 2025, Table III)
Gaussian-LIC w/o visual SFM points本方法原文提出29.7 dB(Lang et al., 2025, Table III)
Gaussian-LIC full本方法原文提出29.89 dB(Lang et al., 2025, Table III)

Xie et al., 2025 · ICCV Supp. Table 6 本方法 1 筆

指標Mapping FPS

資料集與序列not stated · not stated

表格設定(擷取紀錄原文):Mapping FPS; sequence not stated; Gaussian-LIC value copied from its preprint (marked *), which the GS-LIVM text says ran on an RTX 3090; added by second checker from the ICCV supplement (Xie et al., 2025, ICCV Supp. Table 6)

Mapping FPS,not stated · not stated

只並列這張表在相同設定下報告的方法;以「本方法:」開頭者為本頁方法。失敗、未執行與未報告以標記呈現,不是 0。

  • 未報告(沒有數值,不是 0)

按 Tab 進入圖表後,用上下方向鍵逐一瀏覽各類別,Esc 關閉提示框;也可開啟表格檢視閱讀全部數值。

這些是 Xie et al., 2025 在此表設定下報告的數值(author-reported results),只能在同一個比較組內對照,不代表方法在其他資料或設定下的表現。

統計量:原文未報告;對齊方式:未對齊;單位:fps;場景:not stated

資料來源作者報告值(Xie et al., 2025, ICCV Supp. Table 6)

數值與出處
方法(原文寫法)報告值出處
NeRF-SLAM硬體:not stated3.1 fps(Xie et al., 2025, ICCV Supp. Table 6)
MonoGS硬體:not stated5.3 fps(Xie et al., 2025, ICCV Supp. Table 6)
3DGS硬體:not stated無數值未報告註記(擷取紀錄):not reported ('-' in table)(Xie et al., 2025, ICCV Supp. Table 6)
Gaussian-LIC* (preprint result)本方法硬體:RTX 3090 GPU (as stated in the GS-LIVM supplement text)10 fps(Xie et al., 2025, ICCV Supp. Table 6)
Ours原文提出硬體:Intel Core i9-13900HX (5.50 GHz), 64 GB RAM, NVIDIA RTX 4060 Laptop 8 GB GPU12.56 fps(Xie et al., 2025, ICCV Supp. Table 6)

來源

  • Lang et al., 2025

    Xiaolei Lang, Laijian Li, Chenming Wu, Chen Zhao, Lina Liu, Yong Liu, Jiajun Lv, Xingxing Zuo(2025)Gaussian-LIC: Real-Time Photo-Realistic SLAM with Gaussian Splatting and LiDAR-Inertial-Camera Fusion2025 IEEE International Conference on Robotics and Automation (ICRA), pp. 8500-8507

    同儕審查已出版已讀全文近十年查證後修正

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